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and overall under the hood experience FORZA2 is the game.
I KID YOU NOT....learn from those guys they are how would you say( A RELIGIOUSLY BY THE BOOKS WORD AFTER WORD PHYSICS HUNGRY FANBOYS).
FORZA2 is piratically over saturated in to much detail on information and physics.
I had mine before i was theoretically called an adult.
AND IT TURNS ON JUST FINE AS IF I WAS TO POINT A GUN AT IT.
read this
http://www.beyond3d.com/con...
They're just trying work in tight spaces. Neither the 360's 512mbGDDR3+10mbED-RAM nor the ps3's 256mbXDRAM+256mbGDDR3 is comparable to a modern PC's setup. So, SDKs are being configured to make good use of the little memory available. What's important to note is that it's a lot like going i instead of p. And through this article, it is proven that a PS3...
Alright, if it makes you feel better, I'll go out and buy a PS3. But I won't be smiling:)
(the agree cam from me, btw)
If DJ had read it more thoroughly (no harm done, and not offended ), he would have not had to post his response. I said 2 tiles, right? Yes, the 10mb can only fit 640p2x or 480p4x. That's the given performance WHEN TRYING TO FIT INTO 1 TILE! Memexport function allows for the exporting of data to that other partition of memory, but besides that, tiling IS a technique that 360 devs have access to. Yes, they could've allotted more memory to diminish the neccesity of said work around. But do try ...
Gives it 2 distinct advantages over the PS3's RSX. First off 360 has, in essence, 10mb more memory than the PS3. The 10mb of framebuffer that it is hardwired to the GPU gives it ample bandwidth to provide enough power (when used in 2 tiles) to render a 1280x720 32bit (integer or floating) render, with up to 4xMSAA. Secondly, the 360's HANA video scalar takes this render and up/down scales to whatever your particular setup can display.
Sony's PS3 doesn't have this, which woul...
360
http://www.gamershell.com/s...
I fvcking own this game anyway.
you guys are missing out on some nice put together cut seen's all are which in real time.
360
http://www.gamershell.com/s...
360
it was finished back in 06 in japan for 360
capcom is not realy good with ps3's hardware thats all that this means.
their not like konami, konami know's the ps3 hardware.
In any case this could mean that capcom's future with 360 looks veary brite.
the mech's textures and polygon model is what people should be looking at not the lighting or the environment.
PS3's polygons look way less and so do the textures.
could this be just a small error......not really they had this demo in front of thousands i'm pretty sure they were ready.
no one releases and plays an untested demo in front of thousands of people.
......what would the RPG have ....I KNOW, you go around massive planets discovering uncharted life with the help of Cortana and your squad.....mass effect, NO ,halo AND mass effect, NO "MASS HALO" PERFECT!!!!!!
THE COMBINATION OF MASS EFFECT AND HALO
greek mythology VS. Scifi tactical action/horror?
guns VS blades
one man VS one whole squad
.......need i do more comparing?
Now i know how upset most people mite feel when i say that, but quite frankly good games take the most time. since nothing has ben announced YET you will have to wait until something pops up, and when it dose the actual timer for real release dates will start.
Is that wayne and the rest of the supporting cast will still weigh in at the same amount of polygons.
On a side note, it's also important to note that this game is in the process of being ported over to an entirely different architecture. Along the way they might add/change/remove ANY portion of the final outcome (scenerio, level layout), or individual bits (texture files, audio, physics and controls). It's up to them to figure out the best way to release this title on a PS3, a...
For example this one on the right was E3 05's screen shot.
http://www.psu.com/media/ar...
funny how this one among other beautiful pics got chosen.
saying that the ps3 version look better and then finding out that you will be running in the same snow fields as the PC AND 360 versions ......HYSTERICAL.
This was one of my first games when i got my 360 the screen shots are not even the same, with all these sreen shots it's safe to say that the ps3, 360, and pc versions all look the same.
360
http://www.gamershell.com/s...
360
http://media.xbox360.ign.co...
360

GT and PGR4 both run at the same rez,looks like many people who wanted a 1080p racing game will have to wait.
I'm just going to get PGR4 because i have a 360.